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Tony Kidd
tonykidd237


Location:
Saugus, USA

Language(s):
English

Member Since:
October 2007

Last Updated:
16 March 2008

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Detox: The Bio-tube
3ds max, Photoshop, Poser
March 2008


   
An asset created for an Unreal 3 mod called Detox. Detox was the creation of the Game Wizards production team at The Art Institute of California (LA). Normal, specular and diffuse maps were used to create the textures - with projection mapping a high poly mesh onto the lower being used to create the normals. Comments welcome, especially on the lighting

 
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