Tony Kidd tonykidd237 Location: Saugus, USA Language(s):
English Member Since: October 2007 Last Updated: 16 March 2008 Portfolio Views: 2660 Chosen as Favorite: 2
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Detox: The Bio-tube 3ds max, Photoshop, Poser March 2008
An asset created for an Unreal 3 mod called Detox. Detox was the creation of the Game Wizards production team at The Art Institute of California (LA). Normal, specular and diffuse maps were used to create the textures - with projection mapping a high poly mesh onto the lower being used to create the normals. Comments welcome, especially on the lighting